Tu si môžete prečítať niečo o hre. Zatiaľ je tu je popis jednotiek a budov, ktoré sa budú dať stavať v mestách. Stiahnite si manuál, kde je všetko vysvetlené.


UNITS (jednotky)

ANDROID
HP 10
Damage 1-3
Attack +1
Defense +1
Range 4
Speed 4
Special none
Ammo 30

GUARD DROID
HP 15
Damage 2-4
Attack + 1
Defense + 1
Range 4
Speed 12
Special floating,rocket avoid
Ammo 30

MARINE
HP 25
Damage 4-6
Attack + 2
Defense + 1
Range 8
Speed 8
Special medical supplies
Ammo 20

SNIPER
HP 20
Damage 2-7
Attack + 2
Defense + 2
Range 17
Speed 4
Special avoid,one shot-one dead
Ammo 30

DARK TROOPER
HP 35
Damage 7-10
Attack + 1
Defense + 0
Range 8
Speed 8
Special hidden,paradrop ability
Ammo 20

PLASMA FIGHTER
HP 60
Damage 8-14
Attack + 0
Defense + 2
Range 8
Speed 8
Special plasma dispersion
Ammo 16

ROCKET BORG
HP 45
Damage 10-15
Attack + 2
Defense + 1
Range full
Speed 4
Special none
Ammo 12

HEAVY MECH
HP 100
Damage 12-18
Attack + 1
Defense + 2
Range 12
Speed 4
Special elimination
Ammo30

PSIONIC
HP 70
Damage 8-20
Attack + 1
Defense + 1
Range 2
Speed 8
Special kickback,compelling blast
Ammo infinitive

CYBORG ASSASSIN
HP 80
Damage 20
Attack + 3
Defense + 2
Range 8
Speed 8
Special selfdestruction
Ammo 10



BUILDINGS (budovy)


1 Shopping center - Shopping center increases daily income by 500 and allows you to trade resources.

2 Food factory - Food factory produces rations required by population.

3 Power plant - Power plant supplies buildings by energy.

4 Military base - Military base provides basic army training and town security.

5 Living quarters - Living quarters provides living space and increase population and troops 50% except Heavy mechs and Psionics.

6 Bio-lab - Biologic laboratory allows you to produce ANDROIDS.

7 Security office - provides security to shopping center and increases daily income by 150.

8 Radar - Radar is required for satelite connection, spy operations and nuclear attacks and defense. Allows minimap.

9 Research center - Research center allows you to upgrade war technologies and allows biolabs to produce GUARD DROIDS.

10 HQ - HQ is used for ranking military leaders by distributing experience points.

11 Training zone - Training zone provides advanced training and allows you to train MARINES.

12 Aquaduct - Aquaduct enhances water supply and increase population by 50%.

13 Water filters - Water filters upgrades water to highest quality and population is doubled.

14 Spy center - Spy center provides detail information about enemy.

15 Parking&eng lot - Parking and engineering lot allows you to upgrade war vehicles, increase AP of squads.

16 Industrial zone - Industrial zone increase research and development speed, decrease money expectancy and allows heavy mech upgrade.

17 Science dome - Science dome allows you to develop more complex and effective war technologies.

18 Special ops - Special operations allows you to train and upgrade DARK TROOPERS.

19 Rocket defense - Rocket defense is necessary for anti-nuclear defense.

20 Rafinery - rafinery increases daily income of uranium by 1.

21 Experimental core - Experimental core allows you to produce PSIOICS.

22 Metal lab - Metalurgical laboratories increases daily production of bio-chemical alloy by 3.

23 Cyber fac. - Cybernetics facility allows you to produce CYBOR ASSASSINS.

24 Robot.center - Robotics center allows you to produce HEAVY MECHS.

25 Missile silo - Missile silo sends missiles to enemy towns.

26 Battle tech - Battle tech produces upgrades to heavy mech.

27 Recyclators - Recyclators increases biometal production by 3.

28 Fuel facility - Fuel facility produces 1unit of high-octane fuel per day.

29 Weapon factory - Weapon factory allows you to produce SNIPERS and ROCKET BORGS and increase marine and dark trooper production.

30 Chemical factory - Chemical factory produces 1unit of chemicals per day.